This is the plane in sketchfab. Since I didn´t use textures for the Arnold renders, I had to recreate the materials using the Sketchfab options.
Hard-surface cartoon airplane, modelled and rendered in Maya, as a learning exercise (I was looking for rounded models made of different materials so I could improve my hard surface modelling and material creation).
Based on a concept from Ido Yehimovitz: http://artofyido.blogspot.com