A scifi grenade that I made in Maya and textured and rendered in Substance Painter. Not suitable for children.
The model is prepared for animation (the pin can be pulled, and the green cover can get removed), but I haven´t had time to work on animations. At first I modelled each hexagon separately so I could animate them and create interesting patterns, but I scrapped that idea during the unwrapping because I realized I wouldn´t have much free time to add those details.
Hope you like it!
3,6k tris and [totally unnecessary] 4k textures (Basecolor, AO, roughness, metallic).
Based on a concept art from Aaron Beck: https://www.artstation.com/aaronbeck
http://skul4aface.blogspot.com/search?updated-max=2013-09-16T16:40:00-07:00&max-results=300