A sci-fi katana I´ve made over the course of a week, to remember Maya controls.
One single 2048x2048 texture set (Albedo+Normal+Emissive+AO+Metalness+Roughness), 8952 tris.
I might import it into Unreal Engine in the future, and animate the glowing effect to make it more interesting.
Based on several concepts by Spark621 with a lot of modifications and adjustments.